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Showing posts from June, 2021

A new mobility landscape is coming (but not fully yet)

A sector which has been heavily disrupted in the last years is the   mobility sector . Following decades of "car being king", we have reached a saturation and mentality shift. People want to be more healthy and more ecological (sustainable) and also avoid losing precious time in traffic jams. As a result a whole eco-system of companies has been created to find solutions for this. This article tries to provide an overview of the   trends in this market , with a focus on the Belgian market. First of all when looking at mobility and the offers on the market it is important to make a distinction between   private and professional displacements . This last category can additionally be split up between the daily commute and professional displacements during working hours. When looking at private mobility (the so-called   B2C market ), the car remains an important pilar. Especially for families with (young) children it remains difficult to do everything without a car. Obvio...

Card payments for dummies

At my current company Monizze, we issue social vouchers, like meal, eco and gift vouchers. These vouchers are consumed using a specific Monizze payment card via a physical terminal. As a result, I come into contact with card payments on a daily basis. Unfortunately, I am still far from being a card expert, but along the years I can say I have built up a good basic understanding of how a card payment happens. As I had to collect information from different sources to get this first good understanding, I thought it might be interesting to share my summary for "dummies" of how card payments work. First let us have a look at the card itself. A card is just a plastic carrier on which a design is printed. Afterwards a chip (an embedded microprocessor) is attached to the card, on which 1 or more applications can be deployed. A card with such a chip is often also called a   smart card or an EMV card , with EMV an abbreviation for " Europay MasterCard VISA ", which are the 3 ...

The horeca sector can not escape the universal trends either

The term " Horeca " is an abbreviation of "Hotel", "Restaurant" and "Café". It represents a very diverse sector, i.e. from star-restaurants to catering and canteens to brasseries up to small, local cafes. A small country like Belgium counted end 2017 almost 60.000 horeca-enterprises (7% of all Belgian enterprises), thus showing the importance of this sector. Furthermore with a total revenue (also end 2017) of over 15 billion EUR and more than 75.000 people employed in this sector, it remains an important economical actor for the Belgian economy. It is undisputable that the Covid crisis has been a disaster for this sector. However, now that life gradually returns back to normal, it is likely that the trends which were already launched in the horeca sector before the crisis will be even enforced and accelerated. With new habits come new customer needs related to the horeca. Think about the company canteens. With more people working from home, this ...

NFTs - A hype or a lasting new investment asset class?

NFTs are at the moment a real buzz. The word NFT stands for   non-fungible token , which means a unique, irreplaceable cryptographic object. It aims to   manage ownership of digital content   (digital collectible items) by storing the ownership in the form of a digital certificate on a blockchain (usually on the Ethereum blockchain, but other blockchains can also be used). This way the buyer can prove that he is the owner of a certain digital item. The fact that the NFT token is   unique and irreplaceable , generates traceability of the owner, but also ensures authenticity and (digital) scarcity, thus resulting in its value (via its uniqueness it becomes a collectible item). This makes it an   attractive asset for both buyers and sellers . For sellers, creating (= minting) an NFT gives an easy option to monetize (without intermediaries like galleries or auction houses) their digital content (products), like digital pictures, animations, music, videos…​. Addition...